H
Handlimit
Games
New Game
Theme
Wizard
Untitled Game
Key:
untitled-game-5933
•
Status:
draft
Basic
Stats
Effects
Statuses
Actions
Pieces
Types
Templates
Rules
Setup
Section 7: Actions
Select an action from the sidebar to edit its details.
Save
Action Name
Key
Save
Duplicate
Test
Action Summary
Unnamed action
Select target based on inputs.
Cost: none
Effects: none
Basic Info
Timing & Availability
Targeting Inputs
Costs
Effects
Resolution Rules
Requirements
Log & Events
Advanced
1) Basic Info
Category
Tags
Source
Player
Piece
Card
Zone
Game/System
Bind to
Show flavor text
2) Timing & Availability
Speed
Normal
Fast/Interrupt
Reaction
Passive/Automatic
Window
Uses
Unlimited
Per Turn
Per Round
Per Game
Charges
Count / Formula
Visibility
Public
Hidden
Cooldown Enabled
Cooldown
3) Inputs
+ Add Input
Input row
Target
Choice
Number
Enum
Card
Resource Amount
Text
Automatic
User Select
Random Valid
Exactly
Up To
Range
Remove
Input row
Target
Choice
Number
Enum
Card
Resource Amount
Text
Automatic
User Select
Random Valid
Exactly
Up To
Range
Remove
4) Costs
+ Add Cost
Spend Resource
Discard/Sacrifice
Exhaust/Tap/Mark Used
Pay Life/Score
Lose Tempo
Reveal/Commit
Move as Cost
Fixed
Formula
Actor’s Owner
Acting Piece
Selected Input
Specific Player
Upfront
On Commit
On Resolve
Refundable
×
Spend Resource
Discard/Sacrifice
Exhaust/Tap/Mark Used
Pay Life/Score
Lose Tempo
Reveal/Commit
Move as Cost
Fixed
Formula
Actor’s Owner
Acting Piece
Selected Input
Specific Player
Upfront
On Commit
On Resolve
Refundable
×
5) Effects
+ Add Effect
☰ Effect row
Effect Reference
— Select Effect —
Target Binding
Default
Source
Self
Input:<input_key>
Explicit Query
Value Override
Duration
Timing
×
☰ Effect row
Effect Reference
— Select Effect —
Target Binding
Default
Source
Self
Input:<input_key>
Explicit Query
Value Override
Duration
Timing
×
6) Resolution Rules
Resolution Mode
Sequential (stop)
Sequential (continue)
Atomic
Best Effort
Stack / Queue
Immediate
Goes on Stack
Goes in Queue
Delayed/Scheduled
Delayed Turns
Delayed Phase
Priority
7) Requirements
Add Requirement
×
×
Fail Behavior
Cannot Start
Can Start but Cannot Commit
Can Commit but Fizzles on Resolve
Partial Resolve
8) Log & Events
Log Template
Custom Events
Add Event
×
×
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